Aiming, with this one, for mostly SNES-like-music, but not everywhere, intentionally. If you watch the trailer, even the AI's and the announcer's speech make them sound like SNES-dialogue, or maybe "Animal Crossing: New Horizons".
Next up
Aw yeeah! We squashed that bug like it was our JOB! Oh, wait, IT WAS! ¡lol! The Official JadeIrectOrPAL Update is coming VERY SOON!
Here Are All Of The Default Augie's Metal Art Studio Text Box Colours!
But Don't Worry, The Final Game Will Also Be Fully Voice-Acted As Well!
Thanks to all you Jaders™'s support, we here at "JadeJohnson Industries™", are officially, Google-famous! It only took eighteen years, but folks, we're still, JUST? GETTING, STARTED!
Hey! We just launched a brand-new PowerPoint film-editor out of the blue, the management of whose frames runs entirely in Show-Mode!
Please, if your interest has at all been peaked, do come check it out!
Proof that you can string levels together simply by pasting each after the rest in your game-file: pretty neat, right?
Oh, and we apologise for not-yet customising the entrance-lighting for Peacock Girl and the other opponents after Elsa.
Look, I'm playing Animal Crossing in real life! 🙂 🙂 🙂
Can You Guess What K.K. Slider Song Whose JJJader Equivalent Is Being Developed Here When All The Notes And Chords Are Replaced With C4's?
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!
I chained-together Multiple Island Tunes to make as much as I could get away with of "Show Yourself" from FROZEN™ II before the key changed too drastically!
Sorry the beat isn't perfect, I'm 87%-blind, and The Clipchamp™ editor sucks! #FanArtFriday










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