Game
MYSTERYTALE Online (Multiplayer Undertale Fan-Game)

5 years ago

aint finished, but he's joining mto, woo


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just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable

cue the music

grillby's preview + functional synchronized jukebox

transparency devlog soon but in the meantime heres the new admin music menu so you can bother admins to change the music for everyone in the room

cool house tour

Custom Checks Preview

first ever functional papyrus kitchen in an undertale online multiplayer fan-game????

WHO NEEDS mike WITH AN [award-losing smile] LIKE THAT??? (new spamton portraits)

MYSTERYTALE GMS2 - Overworld Engine Progress

A NEW FORM ENTERS THE GAME