So, One Shot has been done for the past 6 hours and yet… you still can’t play it.
Turns out something bad happens when you do what I did. Unity doesn’t like it. At all.
Effectively the only place that the game can run is in the Unity editor. Every other platform I’ve tried throws a null pointer in some Unity internal library that I can’t touch. I’ve submitted a bug report to them and hopefully they either let me know of a fix or resolve it soon. Once that is done I’ll have a playable version up for you.
Until then, I intend to create a few videos showcasing a few runthroughs of the game. I’ll probably do this tomorrow night so stay tuned.
I guess I can’t scare you silly tonight… but just you wait.
This was going to be a post about how successful this Jam was… oh well.
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