Hey everyone! It's been a while since I've talked in detail about my plans for the Alex's Escape Series so I thought i'd share my thoughts here. The Alex's Escape Demo is now fully released and now all of the features I wanted implemented are in! You can play it here: https://scratch.mit.edu/projects/387548889/
While development on the demo version of the game is complete, it won't be the end of Alex's Escape. There will be a FULL version of the game coming soon. Keep in mind that this will be a while off as just the demo portion of the game (which was very short) took 7 months total to develop. But not to worry! I will be providing teasers and updates on development as the months go on, stay tuned. So what exactly do I want to do with this game. I want it to consist of 3 beautiful, content filled levels with unique bosses, storyline, and environment. Currently, only the first Wave of the first level is available to play. I plan for there to be a minimum of 3 waves per level. The weapons in the shop i do not plan to be ready at the games initial release, they will come in the following updates. At the games initial release, the player will only be able to use the standard pre-equipped bullet. I can't give away too much currently, as i have tons of work to do before the games release and before i give you more devlogs, but i can give you this... :)
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