Game
Alive Again - a Zombie Roguelike
10 years ago

Alive Again - binary versions available


I have written some scripts for myself to automate the creation of binary releases for the game. As a test I created releases for all the previous versions, note that they are still not playable, but you can run them and “walk around”.

I will be making GNU/Linux releases (both 32bit and 64bit) and Windows releases (32bit only), plus the usual nobinary release, which can be run anywhere that Love runs where I didn’t make a binary release (hint: MacOS). I hope this will increase the testing these early versions get, the bugtracker can be found when you follow the ‘game website’ link (you can also write a comment on the game page if you find a bug, I guess, but that’s less efficient).

They all should be available as soon as GJ finishes processing the files. They are also avaialbe on the games project site on Launchpad, I’ll also make a 0install version (to install them and do auto updates outside of GJ) in a few days.



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

Explosive domino effect

Coming Soon...

ooh yes..

Pixel art gif