Game
Hollow shift at Freddy's








7 months ago

All the (base) camera renders are done, we can finally begin programming!




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Well the official Reall productions wiki is being worked on, here's all of the renders being used for the character specific wikis

Hollow shift at Freddy's v1.0.7 is out!

Sorry this patch took so long but @Paperpossum (our main coder for the project) was on a break.

Read article for patch notes

Hollow shift at Freddy's is releasing in the next hour or so. Beta testers have beaten the hardest night (Hour 6, hard mode on) and we've found no other bugs with the project!

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

A Major patch for the project will release Friday afternoon, it'll include bug fixes, balancing changes and even new features!

My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?

We've heard your criticisms and want to thank you for your guys' support. Bug fixing will come around Monday to Tuesday! Our main coder @paperpossum needs a lil break from coding.

Wow 90 followers. Thank yall so much! Hollow shift at Freddy's is feature complete and will be releasing either March 31st or April 1st 2025. We are so excited to see peoples reaction to this project, we've spent the last 9 months working on this project.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

As ya'll wait for the big major update for HSaF, enjoy some of these promo images that will be used on the wiki later!