Game
Megaman Ancients
3 years ago

Almost can't believe the last update was 6 months ago. I've been working super hard on code architecture, and I finally can script the game's story. I feel like I'm making a game again! Elysium pre-main-game level coming soon :) https://youtu.be/Xukt8nnUtL8


Megaman Legends fan game -- Story scripting
First time in a LONG time I feel like I'm making a game again. Using YarnSpinner to drive dialogue/story :)
https://www.youtube.com/watch?v=Xukt8nnUtL8


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Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

I made a small jungle house.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!