Game
Megaman Ancients
3 years ago

Almost can't believe the last update was 6 months ago. I've been working super hard on code architecture, and I finally can script the game's story. I feel like I'm making a game again! Elysium pre-main-game level coming soon :) https://youtu.be/Xukt8nnUtL8


Megaman Legends fan game -- Story scripting
First time in a LONG time I feel like I'm making a game again. Using YarnSpinner to drive dialogue/story :)
https://www.youtube.com/watch?v=Xukt8nnUtL8


0 comments

Loading...

Next up

Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Showing off player 2 😎

What do you think?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby