Almost can't believe the last update was 6 months ago. I've been working super hard on code architecture, and I finally can script the game's story. I feel like I'm making a game again! Elysium pre-main-game level coming soon :) https://youtu.be/Xukt8nnUtL8
Next up
Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done
I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:
I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[
So
i may or may not make an full art of some person or i may just leave this like that-
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays










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