I’ve picked up the pace a bit and I feel like the playable demo will be released soon. I’ve made a list of bugs and adjustments I want to take care of before releasing and I’ve been efficiently handling each one so far. The demo will likely focus on the shooting and the platforming more than any other aspect as those are the key components of the game. I’m excited to get a demo finished so those who are interested can get an idea of what I want Mechonomics to be.
Next up
Big Update! [v 0.1.5] Health and Combat Overhaul, NPCs, Ropes, and Moving Platforms!
Mechonomics demo is finally available please check it out!
haha seagull go BRRRT
The actual namesake of the game, the mech, is almost finished. Soon I will begin building the demo and then you too can join in on the shredding.
New Content coming soon: Rope Climbing, Moving Platforms, Army Crawling!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Another house i made long time ago.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
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