Game
JUMP!
8 years ago

Almost Ready...


I’ve finished programming most of the menus and began working on improving the existing tiles and creating new ones. Below you can see a screenshot of the first level!

5d0b186b0ba2b.png

The grass/tree/vines textures recived some color changes while the spawn/finish textures were reworked.

Also the level editor is finished. Below you can see an image of the background color selector!

5d0b186c0aeb5.png

The level editor was also optimized. Before, you had to use as few tiles as possible otherwise the game would lag. Now the game removes tiles covered by other tiles before saving the level.

That beeing said, it’ll take ~1 week to finish and publish the game.



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Next up

0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.

Vertex Array Backgrounds Here’s a background example from 0.4.0

0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.

Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shadow The Hedgehog X pixel art

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

it happens