I’ve finished programming most of the menus and began working on improving the existing tiles and creating new ones. Below you can see a screenshot of the first level!
The grass/tree/vines textures recived some color changes while the spawn/finish textures were reworked.
Also the level editor is finished. Below you can see an image of the background color selector!
The level editor was also optimized. Before, you had to use as few tiles as possible otherwise the game would lag. Now the game removes tiles covered by other tiles before saving the level.
That beeing said, it’ll take ~1 week to finish and publish the game.
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