Now I see the end of the fight system! There’s still much to do, but nothing too big. I only have to figure out more complex attacks, because the current ones are… well, as I have written before Chara’s attack here are chaotic. It’s very hard to dodge (it’s not impossible, just very hard), but that’s the point. Chara’s throwing everything she’s got at you, just to kill you quickly. But, the current quick knife attack(s) (which I have already created) are not enough. So, there is that too, but I just need the right time for the idea. But that’s not the priority.
Hopefully I can finish the fight system this week, so from then, I can focus on the story and the characters. Also, the gameplay.
Next up
The map: Part 8 - The dialogs
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist










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