Game
A Night At The Laboratory: Prologue
14 years ago

Almost there! WOOOOOOOO!


The end of the road is in sight! …just faintly. No, I am not using my binocualrs…

I seem to have accidentally ended up on a schedule. Day 1: mucking about, familiarising myself with Construct. Day 2: drawing the game world. Day 3: making the gameplay. Day 4/Last day: Music/sound effects.

I think I’ve done quite well. I had to scale down my initial idea a bit, because it was a bit ambitious, but still, I’m impressed with what I’ve been able to do in just a few days :D Although, I’m still unsure as for how I want a few things in the game to work, so I better hurry up and get them sorted!

Once this comp is over, I’m going to keep working on this game, adding stuff to it, making it more like I originally imagined. Or I’ll just nuke it all and start over.

I think I’ve livestreamed almost every minute of my game devving. I have no idea how much broadband I’ve used up. I hope I haven’t gone over my limit… >.>

BUT IT WAS ALL WORTH IT!

Now, enough of my ramblings. I have a game to make. :D



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Terraria

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

An infected room from the second part of Cybel ! Are you up for some cleansing?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)