Game
A Night At The Laboratory: Prologue
14 years ago

Almost there! WOOOOOOOO!


The end of the road is in sight! …just faintly. No, I am not using my binocualrs…

I seem to have accidentally ended up on a schedule. Day 1: mucking about, familiarising myself with Construct. Day 2: drawing the game world. Day 3: making the gameplay. Day 4/Last day: Music/sound effects.

I think I’ve done quite well. I had to scale down my initial idea a bit, because it was a bit ambitious, but still, I’m impressed with what I’ve been able to do in just a few days :D Although, I’m still unsure as for how I want a few things in the game to work, so I better hurry up and get them sorted!

Once this comp is over, I’m going to keep working on this game, adding stuff to it, making it more like I originally imagined. Or I’ll just nuke it all and start over.

I think I’ve livestreamed almost every minute of my game devving. I have no idea how much broadband I’ve used up. I hope I haven’t gone over my limit… >.>

BUT IT WAS ALL WORTH IT!

Now, enough of my ramblings. I have a game to make. :D



0 comments

Loading...

Next up

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Levels' maps.

Alone Together....

it happens

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Subscribe to technoblade