Game
Roll Your Ball
9 years ago

Alpha 0.0.3


Alpha 0.0.3 Little adds

-Added Skybox
-Change the place of the secret
-Create with blender a model for a ennemy
-Fix the height of the floor
-Fix the traduction of the win text
-Import ennemy in unity
-The change log is in the folder of the game
-The secret is now visible (only in resolution 1920x1080)
-The ennemy do nothing yet
-When you take a Pick up you accelerate a little bit

-Added Fun



0 comments

Loading...

Next up

Alpha 0.0.2 Preview

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Path of Kami: The Evolution of the Lore

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

it happens

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!