FURTIVE Alpha 0.1.2 Release Notes
Note
Day/Night cycles and weather were taken out of this update due to overwhelming technical issues
As we are still making big changes to our save/load system, old saves will not work with newer versions currently
Most of our current sound effects with water and gun sounds are placeholder. They will be replaced in the future
New
UI overhaul for health/stamina/oxygen
Furnaces can be crafted in the workbench and accessed from the misc section in the build menu
Big rocks can be found in specific parts of the map and can be mined for stone and metal ore with a pickaxe
Metal ore is a new item that can be found from big rocks and smelted in a furnace for metal
Clicking an item in your inventory will bring up info and more options in the centre of the inventory UI
New weapons: 1911 Pistol, Double Barrel Shotgun, Machete, Pickaxe
More building parts have been added including the Half Wall Slope, Tilted Roof and Boulder Wall
New post processing settings in the video options menu. You can customise the effects you would like to enable/disable, including motion blur
Dev console can be opened with the tilde key including commands that can be helpful with testing or to play around with
Improved
Big improvements and changes to the overall map
Water has been replaced with a visually improved version
Replaced the old alpha watermark with a more transparent one
You can now see how much oxygen you have left when going underwater
The damage you take when drowning or suffocating has been significantly reduced
Small improvements made to the in-game UI
Known Issues
Grass is missing due to a technical flaw we were unable to fix in time, but we hope this will at least improve performance
Only the first furnace will work when multiple furnaces are placed
Underwater VFX does not show when going underwater in the mountain river
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