For last few weeks we’ve worked to try and make the game less confusing although there will always be a certain level we hope the following helps.
Added a new loading screen that shows hits and some of the binded keys.
The settings menu can now be accessed from the pausemenu (keybinding are however unable to be changed for now and sound)
The pausemenu now features a complete now hints section that shows all the loading hints with additional information
Gauge has been inserted into the map and the map now shows the player position with an arrow (and a bad red dot, will change in the future)
Story system is overhauled and and a little more has been added~
Minor:
Doubleclick into a level, to quickly jump into a level
Shiftclick now supported in workshop for resources, normal click now takes all
Attachment gui’s now scale up and down the draw more attention
Tutorial gui now is not invisible yellow and has a alpha breathing cycle
For the future:
Added a counter for.. something
We are also looking into setting up the steamstore page, for the future~ also next patch will probably look into adding more obfuscation before obfuscating it x)
0 comments