Game
Chuture
7 years ago

Alpha 1.16 - De-obfucation patch


For last few weeks we’ve worked to try and make the game less confusing although there will always be a certain level we hope the following helps.

5d09b549da729.gif
  • Added a new loading screen that shows hits and some of the binded keys.

  • The settings menu can now be accessed from the pausemenu (keybinding are however unable to be changed for now and sound)

  • The pausemenu now features a complete now hints section that shows all the loading hints with additional information

  • Gauge has been inserted into the map and the map now shows the player position with an arrow (and a bad red dot, will change in the future)

  • Story system is overhauled and and a little more has been added~

Minor:

  • Doubleclick into a level, to quickly jump into a level

  • Shiftclick now supported in workshop for resources, normal click now takes all

  • Attachment gui’s now scale up and down the draw more attention

  • Tutorial gui now is not invisible yellow and has a alpha breathing cycle

For the future:

  • Added a counter for.. something

We are also looking into setting up the steamstore page, for the future~ also next patch will probably look into adding more obfuscation before obfuscating it x)



0 comments

Loading...

Next up

Alpha 1.12 - Undo System ​This weeks patch adds the new undo system! It also adds possibly the worst controller support ever.. so ignore this part.

Alpha v0.1.10: Continuing world 2 gif~

Alpha 1.19 - Sword wielding chickens + fixes

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

art comission.

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Just a Pico sprite

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.