The Toy Bonnie Update!

-Added Toy Bonnie and the new Toys section!
-Added 4 costumes for Toy Bonnie
-Added a new system that only keeps one show on at a time, meaning you can only have either the Classics or Toys running at any given time. This also lets you turn off the only show running by backing out to the first menu and hitting the 'off' button. (Portable animatronics will only work if spawned after a show is turned on)
-Toy shows are saved in the .tshw extention, but are the same format as the Classic's .fshw. Of course trying a classic show on the Toys may look odd, but its a fun distraction.
-The 'Flow Controls' menu has been updated to now display the movement's name rather than an arbitrary number. Value maximums and minimums have also been expanded, as well as a bug being fixed that would display numbers like '0.4' as '0.39999'. Buttons for copying and pasting values are also added. This should hopefully make it more accessible to players.
-The player has been moved to the front entrance as their starting position
-Prize corner animatronics will now have their default variation be the first costume seen when buying or viewing them.
-The system for rotating objects has been changed
Fixes / Changes
-The 'Star Chair' model has been shrunk but kept the same height to match proportions of other objects
-Fixed an issue that wouldn't display your current tickets correctly when starting up
-Fixed the glass material on windows using the wrong settings, resulting in odd black borders
-Fixed some of the benches clipping into the map
-Optimized collision on the UI panels
-PSI has been capped to a minimum of 5 PSI
25 comments