Game
Red Depressed Ball : Kill me while I'm happy
9 years ago

alpha 2.5


Changelog:

  • added a new level

  • finished the first world

  • added spawntriggers for enemie type 1

  • enemie type 1 is now waaay faster

  • enemie type 2 shoots faster and can’t phase through walls.

  • enemie 2s bullets cant pass through walls anymore

With this update I was finally able to spawn the enemie correctly using while triggers.
This is important since they can pass through walls.
If I made them faster before the update they would’ve come to the player
across the whole map.
Now I can let them spawn only when the player is at the trigger.



0 comments

Loading...

Next up

The first Level

A bit of the second one

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

Have a good Boi

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.