Game
Blitz Breaker
11 years ago

Alpha build v1.3


Time for a new build:

http://gamejolt.com/games/platformer/blitz-breaker-alpha/48677/

Multiple bug fixes and optimizations:

  • Fixed a bug that caused the player to hang in the void of nothingness if hitting the collapsing platforms at just the right moment

  • Made the rainbow trail less…breaky? Smoother mainly

  • Removed a non needed special pixel from a level

  • Penguins fed

  • Deaths are now context sensitive, giving you a different message depending on your method of death

  • Optimized the death system a bunch of times

  • Other things that I can’t remember

Give it a play, let me know what you think. Thanks!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

What you all think

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)