After an intense two months of development, a public alpha test demo was released to some online communities for further feedback.
As feedback accumulates - and the most serious gameplay and technical issues are fixed, I will expand this demonstration to virtually everyone, this means IndieDB, GameJolt and others.
Right now, the demo only includes one of the two gameplay modes and has still several parts (some sounds, music, last 5% of gameplay) missing.
These missing art assets and procedural algorithms will be implemented gradually, as the game moves closer to it’s scheduled release end of this year.
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