Game
One Night at Freddy Fazbear's

7 months ago

alright, cameras are basically done, UI too so tomorrow i will be refining cameras and doing animations on them too.


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18 comments

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Maybe make the game all filtered?

Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.

Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?

Not proud of this day of making art. I spent entire day slacking and just not doing what I was wanting to do. Did little art and was procrastinating all the time, awful. Well, this is what I got. Uh-huh, I gotta force my self to work harder and more.

Probably gonna make this way from now on.

Vindicta from Deadlock doodle

Different. Not better. I prefer remakes, they show a more refined vision to the story. Old ones are limited by their time when they were developed. Its eather play both, or only remakes.

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

This is fucking huge! Congratulations @copperbolt !

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic