Pretty much three days of work. My eyes are now rendering the real world in pixels, so I’m glad to feel like the time and effort has paid off.
If you’re wondering what “Berghis” is, check out the setting section of www.eriasline.com!
Tah all.
Pretty much three days of work. My eyes are now rendering the real world in pixels, so I’m glad to feel like the time and effort has paid off.
If you’re wondering what “Berghis” is, check out the setting section of www.eriasline.com!
Tah all.
Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!
Work in progress: Trading Junk
Bandana Dee the Dream Friend
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
I-Buki
Mio-Da!
Ibuki Mioda!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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