Pretty much three days of work. My eyes are now rendering the real world in pixels, so I’m glad to feel like the time and effort has paid off.
If you’re wondering what “Berghis” is, check out the setting section of www.eriasline.com!
Tah all.
Pretty much three days of work. My eyes are now rendering the real world in pixels, so I’m glad to feel like the time and effort has paid off.
If you’re wondering what “Berghis” is, check out the setting section of www.eriasline.com!
Tah all.
Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!
Work in progress: Trading Junk
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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