Pretty much three days of work. My eyes are now rendering the real world in pixels, so I’m glad to feel like the time and effort has paid off.
If you’re wondering what “Berghis” is, check out the setting section of www.eriasline.com!
Tah all.
Pretty much three days of work. My eyes are now rendering the real world in pixels, so I’m glad to feel like the time and effort has paid off.
If you’re wondering what “Berghis” is, check out the setting section of www.eriasline.com!
Tah all.
Work in progress: Trading Junk
Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
I worked so hard to get all four of them to the end safely, but then...
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Path of Kami, running around the shrine area
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