Pretty much three days of work. My eyes are now rendering the real world in pixels, so I’m glad to feel like the time and effort has paid off.
If you’re wondering what “Berghis” is, check out the setting section of www.eriasline.com!
Tah all.
Pretty much three days of work. My eyes are now rendering the real world in pixels, so I’m glad to feel like the time and effort has paid off.
If you’re wondering what “Berghis” is, check out the setting section of www.eriasline.com!
Tah all.
Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!
Work in progress: Trading Junk
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
"Our work is never over" they said.
What you all think
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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