Game
Five Nights at Wario's: Time Shift
1 year ago

Alright, ya know what! Change of plans!


I'm gonna make a 2.5 update that intends on fixing issues with the original version 2 update. All the text is gonna be an active instead of a string and I'm gonna change the cutscenes that kinda sucked.

For now though, tell me what bugs are in the 2.0 update that I need to fix.



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Now that I've figured out the mechanics of all the VIRUSES (not coded in yet, I'm not that quick) It's about time I give some renders for each Virus!

JSGTJDHDHFUJDHCJWHXJSHNTHFHTHRHDJjhdjdj

TASTE PLAYED THE GAME. THIS IS NOT A DRILL AAAAAAAAA

I've been fairly busy :)

IRL and in coding! 3 of the 6 planned AI for Virus Mode are fully coded in with Virus Bowser (Kinda obvious lets be honest here.) being partially done!

What are yall's opinion on how the game looks so far?

‘’EVIL HAS ENTERED YOUR MIND’’

Switched in Time 2 is releasing on December 19!

Stay tuned!

(Posters by @kroshx )

Finally figured out how Auto-Normalize works in Blender, and I always wanted to model an Endoskeleton. So I did that! Here's a (semi)stylised Endo 01!

The torment has begun. (OUT NOW) (art by @_Mallie_ )

Why the heck is the Time Shift Gamepage one of the first things you see when searching 'The FNAW Origins Café'?

Like, why not the ACTUAL Origins?

(Also no, this is not hinting at a 3.0 version. This is just really weird to me.)

shadow the milk

buhh

Hello everyone!

FNaW Time Shift Version 2.0 Devlog #5