Game
PolyNature
4 years ago

Also, I'll be streaming on twitch the game development every Saturday and some randomly throughout the week. My twitch name is the same as mine here: Comm_GT. Follow to know when I'll be streaming! 50 follows and will make game free when I release it.




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So, I'm getting back into game dev. I created an animation for a game I'm working on, dealing with power from the primary elements. Tell me what you think! EDIT: The image size is only 16x16, so i guess the only way to fix that is if you zoom in.

More weapons, Rooms, and levels coming in update 1.1.0!

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Runestones: from concept to in-game modelπŸ—Ώ

What you all think

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exitπŸšͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Only true badasses may pass! #conceptart #art #gamedesign

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc