Game
Mario.gbc
7 months ago

Also, I'm putting Mario.gbc on a long pause, reasons in the article


The reason why I'm putting Mario.gbc on a pause is because I don't like how it turned out. I just don't like the result I got.

You see, recently I started using a new method of making stories for my games: I'm planning everything from the beginning, the whole lore, all locations and concepts for levels. But while I was working on Mario.gbc, I was writing it's lore in the process of making the game, and what I have on my hands in the end? FUCKING MARIO.EXE NIGHTMARE BEGINNING WITH TONS OF DIALOGUES THAT ARE USELESS. I genuinely hate how the game turns out at the moment, so I'll take a huge pause to plan the game, make a new lore and fully rework it, and when I say "fully rework", I mean that the whole lore will be rewritten, the designs for the characters will be redrawn, and the whole game will be recoded from the ground up. This way I'll have a better chance to be fully satisfied with the result.

But for now, Mike and Tom will have a small rest while I'll be torturing my other characters in their games. That doesn't mean I'm cancelling Mario.gbc, but I'll just put it on a huge pause and then rework

Cya later guys



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