Also, if anyone happens to know about a music studio that can make 8-bit music without the creator wanting to put their head on their desk and cry, I would highly appreciate a pointer. I'm fine with paying money, just please don't make me use a sfx maker.
Next up
I was just working on making a clinging enemy, and as soon as I saw this, I knew I had to share it.
Good news, I've decided to stop being dead long enough to put something together! I'll see you tomorrow (or I guess technically today, since in my timezone, I'm posting after 12(I'm very tired))
I'm proud to announce that the 0.2.0 update for Project Savior (Working Title) will be launching on September 20th! I don't want to ruin all the suprises, but I listed a few of the changes in the article below. I can't wait for you all to try it out!
Project Savior 0.3.0 is finally nearing release! See article for details!
I've been working on a new project that is heavily inspired by the 2D Metroid games. This is just a few aspects of the current build I have. What do you think?
New Project Announcment!
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
You guys have waited long enough, so, after 2 weeks, it's post #6, where I will be revealing this mysterious bottle of A1 sauce. While it's not in the current build of the game, it will be in the full demo. As for what it is..... take a guess.










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