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The Huntsman is a walker controlled by a Pest Control robot. The Huntsman can fire small lasers out of its eyes and a big one from its mouth. The Huntsman is very durable and often comes with a B.A.T unit for maximum efficiency.
The seeker is basically an Exterminator that had its guns removed and was given enhanced speed and a warhead, which detonates on impact. The seeker gets dispatched if there is an imminant threat inbound.
The B.A.T is a tank that gets built with some of the same components as The Exterminator. The B.A.T has the ability to fire two modified Seekers and has a flamethrower. The B.A.T gets summoned if there is a threat that the Exterminators can't handle.
The Exterminator is a low level, easy to kill robot, that is designed to patrol the streets and keep small crime away. It has a few variants, but they're mostly the same.
Droid rush is my most recent project. The story is still being developed and the game is in a very early state, but i'm planning on continuing it and making it better :)
The Pest Control is a tool of the government to supress major threats that the Exterminators and the B.A.T can't extinguish. The Pest Control has three variants. One with a rifle, one with dual pistols, and one with a consentrated plasma blade.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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