Game
Floatlands

9 years ago

Also working on procedurally generated dungeons that include a bit of vegetation.




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Added some basic icons to player panel.

Show companion animation

Procedurally generated example of Mainland and nearby ground islands with lots of biomes.

Working on game weather, cloudiness in this particular case.

DeepEnd Submarine

Biome color experimenting

Buzzard helicopter

Polishing our new grass solution.

Player panel showing all the player stats, gear and your PAL (companion) stats as well.

Playing around with player skins.