Game
Floatlands

9 years ago

Also working on procedurally generated dungeons that include a bit of vegetation.




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Working on game weather, cloudiness in this particular case.

Buzzard helicopter

Biome color experimenting

DeepEnd Submarine

Polishing our new grass solution.

Show companion animation

Added some basic icons to player panel.

Procedurally generated example of Mainland and nearby ground islands with lots of biomes.

Playing around with player skins.

Player panel showing all the player stats, gear and your PAL (companion) stats as well.