Game
Vendetta
4 years ago

Ammo and health are now carried over between levels!

So after a bit of consulting, I've finally got this to worked. In my own playtest, I also think the player has too much ammo in a run. So I have decided to decrease them as well.




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Week 14-1 The Enforcer is arriving with his shotgun! You will see him next week, and yes, you can use his gun too!

Week 9-10: Health System Test

Sorry for lack of progress last week, again, because of other project. But I've been testing the health system!

Although because of lack of sprite as of now, they turn into couch and lamp when they die.

Road to Final Release - Week 3

The Man of Honor is finally here! The toughest and most trusted members of the Godfather! They don't move but their grenade launchers are very, very deadly! You can also use it too!

Week 5: "Concept Screenshot"

Just to give you guys a heads-up for what the game would look like (without HUD), I've made a simple screenshot to showcase this. The protagonist is dodging and shooting at 2 enemies in the picture.

NOTE: Things may change.

I've made a trailer!

MASTER DEMO RELEASED!

Vendett'a Final Demo has been released! Or as I call it "Master Demo". Featuring almost all kinds of enemies and weapons in the game, a taste of what is coming!

5 levels, all with their own gimmicks!

Week 11

Happy New Years and hope you had a good holiday!

I am back to continue developing this game and allow me to introduce the Capos! These lazy mobsters will not move at all but they will compensate with their submachine guns, with faster bullets!

Week 14-2 Prop Sprites

I have also been designing props to make the mansion look good, because it's been just blocks and basic stuff for a while now. Also, some of the props are "soft covers". Bullets pass through them, but you and the enemy cannot.

Road to Final Release - Week 2-1 Teaser for the Grenade Launcher and the final enemy: Man of Honor.