Game
Thrasher
8 years ago

An idea...


Having just published one of my first games, I am excited to move on to another!

Here’s my idea for Thrasher

5d0a719827d4c.gif

I plan for Thrasher to be a game about speed

Basically, it’s an abstract game where you move a square around the screen to collect little orbs. The goal is to collect orbs, and with each orb, you gain speed. You fail when you hit an obstacle, whether it be the surrounding wall or a spike trap that randomly appears

5d0a719e167cb.gif

It’s only a concept now, but I’ll commit to it.

Stay tuned for updates



0 comments

Loading...

Next up

New Menu and UI! Hooray!

Pause After Death

Thrasher is Now Released!

First Gameplay Prototype

The whole squad is here!

Interested? Follow me!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)