Having just published one of my first games, I am excited to move on to another!
Here’s my idea for Thrasher
I plan for Thrasher to be a game about speed
Basically, it’s an abstract game where you move a square around the screen to collect little orbs. The goal is to collect orbs, and with each orb, you gain speed. You fail when you hit an obstacle, whether it be the surrounding wall or a spike trap that randomly appears
It’s only a concept now, but I’ll commit to it.
Stay tuned for updates
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