You Get A 60 Second Timer To Finish The Level, And When That Timer Runs Out, You Don't Die Like In Most Platformer Games, But The Level Turns Into A Harder Version Of Itself, Adding Things Like Enemies, (Enemies Will Not Be In The Easier Mode Of The Level) A Darker Level, (Meaning You See Less) And Less Powerups Appearing.
Next up
art comission.
Just a Pico sprite
An infected room from the second part of Cybel ! Are you up for some cleansing?
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Some Shadow boss fight gameplay 👾
Super Sonic Pixel art.
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