You Get A 60 Second Timer To Finish The Level, And When That Timer Runs Out, You Don't Die Like In Most Platformer Games, But The Level Turns Into A Harder Version Of Itself, Adding Things Like Enemies, (Enemies Will Not Be In The Easier Mode Of The Level) A Darker Level, (Meaning You See Less) And Less Powerups Appearing.
Next up
art comission.
Strange Umbrella
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
New Teasers!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Sonic and Shadow as Pokémons. #Fakemon





















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