Here is a quick important update guys. Every move in this game will have its own minigame,
For Example lets say you choose a move poison jab , you have to go through a minigame of timing bars in order to execute the move with its full power, Failed timing will result in the move being less effective.
You can send me your minigame ideas, if feasible I will add that minigame with your credit.
ps - I hate button smashing and will avoid it, :D
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Bandana Dee the Dream Friend
Fan art for Foolish I'm feeling kinda better so I drew this
Have a good Boi
Family band complete!
What you all think
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!










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