Game
Super Saviors

5 years ago

An unused boss from an earlier work. I'll be sure to repurpose it for Levity Fleet 2 soon.




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Been a fat minute since I last updated this game, but I haven't forgotten it one bit. I finally got a logo made for this game, and it's lit. One that easily fits the cool factor of a superhero fighting game!

The fortress bosses for Steel Maiden to battle against. Some look rather familiar while others are quite new, but they'll provide a great challenge anyways. The bottom boss is the final boss, and it'll be the strongest of the group!

These are the main six heroes in Super Saviors. Their names are Lord Viper, Tiger Man, Mr. Stacks, Princess Eclipse, Steel Maiden and Pyro Lariat. They'll have simple powers, and I hope to showcase them soon.

A big change from the tiny sprites I usually draw, we finally have some pixel art for Steel Maiden. Might not be amazing, but still looks great anyway.

Took a while to make this video, but at least it was worth it. Great catchy music used for the main six areas in Levity Fleet 2.

These are the six main villains in Erratic Fable. Disaster, Iguana, Toxin, Cluster, Gravel and Basin have great weapons and powers too. They're colorful so they'd stand out from the Levity Fleet bosses, more will come soon.

These are the tiles for the final area, and it's larger than what the first game had. I'll definitely try my best making this final area way better than the first one.

Hey all, it's been a fat minute since the last post. These eight girls aren't new creations of mine, I had them around for a while. What's new here is that I gave them some upgraded armors to use for battling evil aliens, and it'll give them great powers.

Thought about updating Augmenter's design to feature horns on the sides of his helmet. It'll be one way to make him look interesting, he's like Acrylic but way bigger.

These are some of the bosses in the final area of Levity Fleet 2, I'm currently fine tuning the stages, enemies, player, gimmicks, and especially levels. I'm hoping I can finally provide a great demo by early June.