Hello, been a while, but that because I have been busy. I have come up with ALOT of ideas, so I decided to share some with you.
Making the game's endings based on what choices you make, NOT on if you pass the level or not. This allows for me to be able to make the endings easier and for me to make the levels more creative.
No lives, if you fail a level, you just restart a level (maybe checkpoints also?)
New story (Not telling what it is yet)
Boss fights that are different from each other
That is about all I have to share right now, and sorry it took so long for me to update you guys, just want to take my time, so see you whenever I have more to share :)
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