GAMEPLAY CHANGES
-Added Upgrades System (Transmission, Tires)
-Added chase camera mode (Toggle using C)
-Vehicle top speed now affected by transmission choice and amount of gears
-Vehicle condition damage now calculated based on collision force
-Vehicle condition damage now affected by 'Toughness' stat of vehicle
-Improved respawning locations
-Respawning when no checkpoints are passed now respawns player at start line
USER INTERFACE CHANGES
-Added Map Preview Dialog
-Added Social Media buttons to title screen
-Redesigned Vehicle Selection screen
-Improved loading screen
-Enhanced update detected screen
-Updated credits section
MAP CHANGES
-Remastered title screen background scene
-Renewed UltraGearGames logo on Title Screen
VEHICLE CHANGES
-Vehicles now tilt forwards/backwards when accelerating/braking
-Increased engine sound range
-Fixed an issue where some vehicles would have high idle RPM whilst the countdown was happening
-Replaced car wreck rust texture
MISCELLANEOUS CHANGES
-Replaced title screen music
-Created new engine rendered UltraGearGames intro
-Intro is now skippable only using the Spacebar, Enter
-AI Car engines are now quieter than the player's
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