currently we've been working on build one of the prototype. The art and animations will be saved for the second build due to how long it takes to make them and the few artists we have. As a result, build one will mostly focus on combat features and display our intended vision for the combat system and how boss fights can go. We still do not have a release date, but we will have random periods where we release a build for playtesting to help find bugs and to tune the mechanics of the game. We appreciate your patience and hope to exceed your expectations when the final build is released. For our current progress report we have:
- basics of the combat system in place
- Stand system implemented
- Dio boss created, but needs testing and debugging
- First draft for Player HUD complete
- Menus created
- 2 stand models being worked on
- Build 2 placeholder models being animated
- Camera implemented
Prototype Build 1, playtesting will be active soon.
Next up
And Stuff with the Panel
Made and Finalized Main Menu and other Improvements
This is the game we're gonna stick to from now on
Work in Progress with camera
Foxy Animation Test
Final Testing Video for now
Some Gameplay Testing (Note, the animatronic in this room won't actually be in this room, just for testing purposes).
.....
I tried, not the best drawing
Soon...
0 comments