What’s New:- Item categories can now be omitted/included for quick-pickup from the vicinity in the options menu.
Changes:- Item tiers are now shown in blueprints.
Increased raw resource stack sizes to 999.
Nerfed +x melee weapon modifier hitpoints bonus.
Bugfixes:- Reworked some content creator windows so they fit into smaller screens.
Resource demand bugfix for light sources.
Air collision now counts towards tile collision placement quest objectives.
Next up
Mystery Chests implemented Check it out at Gardens of Gonzo! [ http://gardensofgonzo.com ]
Keys and Mystery Chests Find one of the rare mystery chests and feast on the treasures inside. If you have the key.
More combat depth with jump attacks Jump and attack at the right moment when you hit the ground - you’ll double the damage!
"Our work is never over" they said.
Regular exercise is key for healthy wings.
Try it out!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Path of Kami, running around the shrine area
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Among us_into Madness
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