What’s New:- Item categories can now be omitted/included for quick-pickup from the vicinity in the options menu.
Changes:- Item tiers are now shown in blueprints.
Increased raw resource stack sizes to 999.
Nerfed +x melee weapon modifier hitpoints bonus.
Bugfixes:- Reworked some content creator windows so they fit into smaller screens.
Resource demand bugfix for light sources.
Air collision now counts towards tile collision placement quest objectives.
Next up
Keys and Mystery Chests Find one of the rare mystery chests and feast on the treasures inside. If you have the key.
More combat depth with jump attacks Jump and attack at the right moment when you hit the ground - you’ll double the damage!
Mystery Chests implemented Check it out at Gardens of Gonzo! [ http://gardensofgonzo.com ]
We are under attack!
Chiaki Nanami!
So here's the first of the zodiac signs i will make for the next weeks.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Regional Bulbasaur. #Pokemon
2d lighting experiment
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