2 years ago

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Add ConVars to control Mann vs. Machine team limits on community servers

    • tf_mvm_defenders_team_size

    • tf_mvm_max_connected_players

  • Fixed the Pastel Trance Unusual taunt effect not drawing two Balloonicorns

  • Fixed names/descriptions for the most recent HugsTF medals

  • Updated pl_venice

    • Gameplay

      • Relocated first Blu spawn (now split into two individual spawns at random)

      • Moved 1st Red spawn further away into a new room

      • Added new upper entrance into building next to Point A (thanks Delila)

      • Added new exit from 2nd Red spawn room

      • Moved a building entrance near Point A to a new walkway area above

      • Removed upper entrance and Point C routes in building next to Point B

      • Added new raised position at the main open inside area between Points C and D

      • Added new route near Point D

      • Added new cubby spot at Point D

      • Removed part of the balcony at the final Point

      • Widened door between 2nd Blu spawn and Point B

      • Removed a door to upper room near first Blu spawn & connected the balconies

      • Opened section of the building next to Point C for faffing and uber charging

      • Altered the underneath of the balcony at the building next to Point C

      • Tweaked roof area near Point B to make it easier to counter

      • Tweaked walkway between Points A and B

      • Added some minor cover near Point A

      • Lowered railing at above position near Point C for Turrets

      • Added cubbies across the map to improve gameplay for Engineer, Spy, etc.

      • Removed engineer building & added smoother clipping on the raised bridge

      • Added/removed/moved some health & ammo

    • Art

      • Improved lightmap scale across the map to produce nicer shadows

      • Increased saturation and slightly adjusted style of some materials

      • Expanded the 3d skybox and made it viewable from more locations across the map

      • Fixed flag models

      • Made certain areas feel less like empty spaces

    • Misc

      • Fixed strange missing texture error in middle connector

      • Fixed error in soundscapes

      • Added more direction signs across the map

      • Fixed misaligned payload particles

      • Boat near first Blu spawn has drifted off into the distance

      • Other minor changes



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WTF that in st tdau 2.2

happy new year idk

Rivalry

angry birds tf2

HOLY SHIT NEWY NOOOOOOOOOOOO IT WAS HACKED R.I.P. NEWY 2020/2024

slendytubbies myhem is coming soon

Tried Source Filmmaker and...

It's not that hard to use

It took me five minutes to understand it and I made this render

Clearly I need to brush up on my skills with the program

you should download game now