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Game
A Nightmare at Chuck E Cheese's
2 years ago

ANACEC Mega Devlog #4


While their visuals aren't complete, both Chuck and Helen's behavior on the cameras are complete, including their interactions with each other.

As previously stated, Chuck's trying to get to CAM-6B, and Helen's trying to get to CAM-8B, meaning you can use them to block each other from getting to their desired location.

In the final game, their control drives won't recharge as fast as shown here, so it's important to have some kind of plan.

Lastly, you're probably wonderin what happens when they do get inside of your room. Is it just an instant game over?

I won't spoil too much, since I don't even have the office working yet, but no, you can still survive once they get into your room... if you're fast enough...



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Here's 2 new camera pictures + a replacement for the previous prize corner picture. Hopefully you guys agree that this new prize corner looks way better.

ANACEC Mega Devlog #5

Good advice

Can't wait to edit this to be red (For real though, why is she red in this game?)

Fnaf in the Hadman style :)

Apparently one of RoXo1987’s other videos features this banger of an image

Remade the One Night at Springtrap's office and none of you were able to stop me in time (i'll add the plushies later dw)

Replaced those Fnati 2: Magic Kingdom cameras I was using.

As much as I like those camera renders, the purple coloring contrasted too much with the orangey-green color scheme of the other cameras.

I'm still putting in normal nights no matter what, but if this game had a roguelike mode how would you guys feel? (Image here for no reason)

Holy crap, there's 12 people here now. I know that's not a lot, but I'm still suprised people are interested in something this obscure / specific. I can't thank you guys enough for taking interest in my little Chonky Cheddar experience.