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Game
A Nightmare at Chuck E Cheese's
1 year ago

ANACEC Mega Devlog #4


While their visuals aren't complete, both Chuck and Helen's behavior on the cameras are complete, including their interactions with each other.

As previously stated, Chuck's trying to get to CAM-6B, and Helen's trying to get to CAM-8B, meaning you can use them to block each other from getting to their desired location.

In the final game, their control drives won't recharge as fast as shown here, so it's important to have some kind of plan.

Lastly, you're probably wonderin what happens when they do get inside of your room. Is it just an instant game over?

I won't spoil too much, since I don't even have the office working yet, but no, you can still survive once they get into your room... if you're fast enough...



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I'm too tired to make a full-on article for this, but here's some previews of what I've been working on

He looks so happy

I stand by this statement

Can't believe no one's ever told me about Walt :(

Adding him to m,y list of characters no one wants but I put in everything anyways :)

https://www.reddit.com/r/FNATI/comments/1ae69qk/walt_the_forgott…

Debating which Inkblot Face would be better to use in an NBelowD remake

So, I vagueposted about it a while ago, but I really want to make Nightmare Below Disney into a real game. I'm big fan of the concept of fnaf roguelikes, and this'd be the best way of testing the waters for that sort of thing.

Got the random urge to redesign Blood Mouse a while back, so I did.

His body's meant to look like a body bag, with the tag being his tail. He's also riddled with daggers, and covered in 0s as a reference to club 00 from the ABD series.

Can't wait to edit this to be red (For real though, why is she red in this game?)

ANACEC Mega Devlog #5

If any of you had to expand this roster, what would you do? (I already have some plans, but I'm still open to suggestions)