Game
A Nightmare at Chuck E Cheese's

2 years ago

ANACEC Talking about the map I guess


It's been a few days since I've posted. I'm trying to work on the cams tonight, but I'd thought I'd also post something minor just so people don't think I've disappeared.

Above is a picture of the game's map, now with the camera buttons removed so you can see it more cleary. TO CLARIFY, this isn't like typical Fnaf maps where each box represents a different room. Each of the lines in this image represents a hallway, with most line intersections (where the lines meet) being where cameras are located. A lot of old games used to do this, including RoXo1987's FNACEC, so I feel keeping that style is a must. If it's not clear, I'll try to make it more obvious in-game if I can, since it's pretty important to understanding character movement in this game.



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Added some more cameras, with there being some others I'm still debating using.

Don't worry, this isn't gonna ruin the game balance or anything. Each camera's gonna be important for one reason or another, so choose wisely when shutting one off.

Here's 2 new camera pictures + a replacement for the previous prize corner picture. Hopefully you guys agree that this new prize corner looks way better.

Release Plans For ANACEC

ANACEC Mega Devlog #5

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It's going to happen! You can't stop it!

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