Game
A Nightmare at Chuck E Cheese's

2 years ago

ANACEC Talking about the map I guess


It's been a few days since I've posted. I'm trying to work on the cams tonight, but I'd thought I'd also post something minor just so people don't think I've disappeared.

Above is a picture of the game's map, now with the camera buttons removed so you can see it more cleary. TO CLARIFY, this isn't like typical Fnaf maps where each box represents a different room. Each of the lines in this image represents a hallway, with most line intersections (where the lines meet) being where cameras are located. A lot of old games used to do this, including RoXo1987's FNACEC, so I feel keeping that style is a must. If it's not clear, I'll try to make it more obvious in-game if I can, since it's pretty important to understanding character movement in this game.



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Replaced the old power system I had by stealing borrowing the way Onaf2 / Fnaf3 did it, which feels way better.

Also I did the Onaf2 thing with turning off the lights. The two characters I have in mind right now who are gonna use it are God and Pete.

So that everyone knows, the next time I post about this game, it’ll likely be on a different account

For context: https://gamejolt.com/p/where-i-ve-been-and-some-cool-related-new…

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Only reason I'm changing my mind is because I found out about a certain character animation tied to this room >:)

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Release Plans For ANACEC