Hello and yeah, it was predestinated to happen. But before the changelog, I must say something. Being honest, I intentionally rushed out the port when it first released. I just felt like that and didn't want to continue polishing everything at that moment (and also wanting to drop the port as early as possible). But now I'm done with it, now I won't ever publish anything until I'm 100% sure it's done (if I even release anything in the future). I took my time this time to make sure the patch will actually make a difference and will fix most of the issues. It should have been released on November 13th but it got delayed in order to be absolutely complete. Now, I can tell what's changed:
Night Start
Fixed the title cards with long words getting off the screen
Main Gameplay
Fixed animatronics' positions on several cameras
Fixed Toy Freddy getting stuck in certain rooms
Fixed the Camera Easter Egg
Game Over
Fixed Fredbear using Toy Freddy's laugh
Secret Night
Nerfed Withered Foxy's and buffed Toy Freddy's reaction times
Cameras are actually moving now
Made the flashlight blocking sprite more visible
The head trophy on your desk actually shows up now after completing this night
Extras
Moved the button that hides your interface to the right
Minigames
They are actually working now
Custom Night
Fixed the Main Custom menu
Fixed the Custom selection screen
Misc
You are always sent to the right Frame now
And this was the update. I also want to dedicate this part to the fact that this Android Port actually boosted up the game's traffic (I'm not sure how hard GameJolt has compressed this screenshot),
which is pretty interesting to me. Through these 6 days of 1.0.0 lying around it had reached over 60 downloads, it may be not a lot but it's huge compared to the stale stats the game had been getting ever since the final version. I really appreciate it people, and hopefully this update will help you to enjoy the game more. Still, that's not the last time I see you here. One more final thing will drop in a few weeks, regarding both PC and Android versions. Stay tuned until then 😉
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