The android version just got updated with new graphics, global highscores and reworked timing of waves for improved gameplay!
https://play.google.com/store/apps/details?id=se.johangrahn.bouncingsombreros&hl=en
The android version just got updated with new graphics, global highscores and reworked timing of waves for improved gameplay!
https://play.google.com/store/apps/details?id=se.johangrahn.bouncingsombreros&hl=en
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Colorful Fox
Happy Late Easter!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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