Game
AnimaFighter Superstar
7 days ago

ANIMAFIGHTER SUPERSTAR - A GUIDE(?) FOR DUMMIES.


As I've promised from the last devlog post, I show you how this game would work. Don't expect something helpful tho, I suck at doing tutorials.


OBJECTIVE

The objective of this game is attacking the boss till they faint. You can see their health bar right above yours.


REGENERATION

This can happen if you don't take a next time for a period of time. It can heal up only to 50% of your HP and it can be upgraded.


SUPER METER

At the very beginning, you have three super bars. Once one of them is filled, you gain access for your ability move. Some of them however DO COST and you need to have a minimum amount. Plus, it can be upgraded as well.

One of the most common gain method is hitting counters.


UPGRADES

You can upgrade yourself to the variety of upgrades for your build you want. We believe this mechanic would be handy for harder bosses, especially in full game.

An amount of upgrades however are limited in demo and more things are coming up.


COUNTERING

Countering will be (or still is) the most handy method for dealing with bosses.

This is indicated by yellow flashing around the boss giving the various counter windows to attack. This mostly will get you super meter as a reward of playing risky.


DX FIGHTS

DX Fights wil come out only in full game exclusive.

You can refight the bosses who are way powerful than their primordial counterparts. This is also mandatory for 100% progression.


SECRET ENCOUNTERS

Secret encounters will come out only in full game exclusive.

You can fight the secret bosses after doing specific requirements. It could be no blocks, or more boss specific like not letting PsychoMouse stucking his axe on the ground.


TROPHIES

Trophies will come out only in full game.

These can be get via doing various activities. The most of them are hidden, so your only limit is your imagination to get.


*AND WARNING; EVERYTHING YOU WILL SEE FROM THIS GAME IS BOUND TO CHANGE.*

That's all, I see you next time!



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