Time for an update! The game is mostly playable now, all the main features are in. In the media section you will find playthroughs of first three levels. The first two levels are used to accustom the player with controls. Third level shows the dimension-shifting mechanic in action.
Next up
Introducing Wright Files: Egerton's Pickle
You've got yourself Wright into a bit of a mystery pickle...
CSI: Character Scale Investigation – The “Wright Files” Chronicles
A deep dive into the artistic and technical challenges of marrying low-poly 3D environments with 2D sprites while maintaining the charm of classic retro-gaming visuals.
Third year of “Wright Files: Egerton’s Pickle” development
Round anniversaries are always a good time for retrospection so here's an update describing what's been going on with “Wright Files: Egerton’s Pickle” since I've publicly revealed it last year.
A very productive, although quite exhausting, weekend full of work on “Wright Files: Egertonʼs Pickle”. Tons and tons of text written for various interactive objects...
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I-Buki
Mio-Da!
Ibuki Mioda!
An infected room from the second part of Cybel ! Are you up for some cleansing?
Regional Bulbasaur. #Pokemon










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