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log #22 It's Released! My #fanmade #blender3d #barotrauma #animation: INTRUDER is out on my channel https://youtu.be/BjXplTImkQI Check article for what I learned while making this #art #artist #oc
#Animation Log #28
I'm thinking about redesigning the M-RAL mostly cause I need to upgrade the rig and I have some cool design ideas
Today's Progress:
{Animated name's glow and lights}
{More in-betweening}
{Faster landing animation}
Learning #animation log 21 WOOOO! (3x) The #barotrauma fan animation is ready! One problem, I'm not that good at thumbnails... how's this one? Today's Progress: {Edited animation and rendered thumbnail} #art #oc #3dart #blender3d #wip #workinprogress
@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!
Animation Log 23 So what now? Well before I go back to working my game I plan to make one more animation I want to learn one thing from this, how to do more "choppy" stylized animation which is the animation style I plan to start using most.
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Learning #animation log 19
WOOOO Today was incredibly productive! I animated and rendered a full 3 renders today (here's a sneak peak)
Today's Progress:
{Animated and rendered 3 scenes}
NO NO NO DON'T TURN ME INTO A MARKETABLE ACTION FIGURE I saw this trend going around on Bluesky so thought I'd do it myself (except I forgot about the no A.I marker thing you're supposed to put on the corner) #art #blender3d #iwasbored #3dart
My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?
Animation log #24
I'm so lazy man... Oh yeah also I can do Vtuber models now
Today's Progress:
{Procrastinating}
{Worked on blocking animation}
{Recorded references (videos of me jumping)}
{Learned how to convert FBX to VRM} #art #blender3d #art3d #wip
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