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NO NO NO DON'T TURN ME INTO A MARKETABLE ACTION FIGURE I saw this trend going around on Bluesky so thought I'd do it myself (except I forgot about the no A.I marker thing you're supposed to put on the corner) #art #blender3d #iwasbored #3dart
Animation Log 23 So what now? Well before I go back to working my game I plan to make one more animation I want to learn one thing from this, how to do more "choppy" stylized animation which is the animation style I plan to start using most.
Animation log 25
I finally figured out the pre-landing blocking (thanks to the video of me jumping for 45 seconds straight)
Blocking is almost done!
Today's Progress:
{Worked on blocking animation}
@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!
Animation log #27 I added more in-betweens but it looks a little... janky Today's Progress: {Added more frames in-between the ones I already made} #art #animation #3dart #blender3d #wip #workinprogress
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#Animation log 29
I'm not done, I still need to add more sfx including robotic noises Music Used: {Adama Bobthede: Rusted Warfare} {Earth Is All We Have: Rusted Warfare} Today's Progress: {Animated final actions} {Added sfx and music}
Animation log #24
I'm so lazy man... Oh yeah also I can do Vtuber models now
Today's Progress:
{Procrastinating}
{Worked on blocking animation}
{Recorded references (videos of me jumping)}
{Learned how to convert FBX to VRM} #art #blender3d #art3d #wip
My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?
#Animation Log #28
I'm thinking about redesigning the M-RAL mostly cause I need to upgrade the rig and I have some cool design ideas
Today's Progress:
{Animated name's glow and lights}
{More in-betweening}
{Faster landing animation}
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