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6
2 days ago

#Animation log 30

I'm done!
I couldn't add the robot noises
(cause idk how to make it and I'm busy

Music Used:

{Rusted Warfare - Adama Bobthede, Earth Is All We Have}

Today's Progress:

{Animated final in-betweens}

#art #blender3d #3dart #oc #blender




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Animation Log 23 So what now? Well before I go back to working my game I plan to make one more animation I want to learn one thing from this, how to do more "choppy" stylized animation which is the animation style I plan to start using most.

Animation log 25

I finally figured out the pre-landing blocking (thanks to the video of me jumping for 45 seconds straight)

Blocking is almost done!

Today's Progress:

{Worked on blocking animation}

#art #blender3d #art3d #wip #animation

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Animation log #27 I added more in-betweens but it looks a little... janky Today's Progress: {Added more frames in-between the ones I already made} #art #animation #3dart #blender3d #wip #workinprogress

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#Animation log 29

I'm not done, I still need to add more sfx including robotic noises Music Used: {Adama Bobthede: Rusted Warfare} {Earth Is All We Have: Rusted Warfare} Today's Progress: {Animated final actions} {Added sfx and music}

#art #blender3d

Animation log #24

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Today's Progress:

{Procrastinating}

{Worked on blocking animation}

{Recorded references (videos of me jumping)}

{Learned how to convert FBX to VRM} #art #blender3d #art3d #wip

My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?

#Animation Log #28

I'm thinking about redesigning the M-RAL mostly cause I need to upgrade the rig and I have some cool design ideas

Today's Progress:

{Animated name's glow and lights}

{More in-betweening}

{Faster landing animation}

#blender3d #art #wip