
Animation made in blender to be used as a cutscene in my main game Parkour, it took a long time, almost a week to animate and about 3 days to render.
But the result was worth it!
Next up
This last weekend I participated in Ludum Dare 50.
The game I made was Lost In Space, in this game you control a robot that got lost in space.
With battery and fuel almost exhausted, the poor thing is already condemned to die alone.
Help him live!
Finishing the Apocalypse mode of my game on UPBGE
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Working on polishing the level design and some in-game interactions.
I added a function that when pressing E on the keyboard the HUD shows the position of enemies and the objective of the level, I think this will give a little more support to players.
Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!! 
Level designing an apocalypse mode map of my game on UPBGE!
Testing INSANE realistic graphics in UPBGE 0.2.5!
Here's a time lapse of me modelling my #BanditTrap cupboard-boot trap I designed in #Blender! 
An alien civilization has invaded your planet.
Now to decide who gets the home, you have to compete in a game of pong against the invaders, but it seems they don't like to follow the rules.
Have fun destroying enemies while being attacked by them!











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