
Animation made in blender to be used as a cutscene in my main game Parkour, it took a long time, almost a week to animate and about 3 days to render.
But the result was worth it!
Next up
Level designing an apocalypse mode map of my game on UPBGE!
Testing INSANE realistic graphics in UPBGE 0.2.5!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This last weekend I participated in Ludum Dare 50.
The game I made was Lost In Space, in this game you control a robot that got lost in space.
With battery and fuel almost exhausted, the poor thing is already condemned to die alone.
Help him live!
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
Working on polishing the level design and some in-game interactions.
I added a function that when pressing E on the keyboard the HUD shows the position of enemies and the objective of the level, I think this will give a little more support to players.
These are some screenshots of an fps game that I have been developing for a while on UPBGE.
If you want to see some gameplay from this test:
https://www.youtube.com/c/PSVGamesStudio
Do you think I should turn this test into a full game and post it?
Some Reeling Animations for the fishing in my game! 🎣🧍♂️ #indiegame #gamedev #videogames
The Ludum Dare 51 is approaching!
Are you ready for this challenge?











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