Game
Quarantine
9 years ago

Animations!


I have added the first essential animation to the game: “Door Opening/Closing”. And unlike the previous game (Captive) I did not hardcode the animation itself, instead I used the animator Unity provided me. Which in turn saved me a lot of time.

I have some other animations planned too. Not very complicated, since the game won’t have any “alive” characters. But elevators, some containers and switches will also be animated.

Yes, you just read the first hint at the game’s plot & atmosphere. There will be no one around us. It’s just our character and the world he/she is in. Where is our character? Why is he/she is alone? What happened to other people? Well, I won’t answer those. Not yet at least. Stay tuned! :)



0 comments

Loading...

Next up

First Screen Shot

Some armors are stored in this corridor

What have they been doing?

Successful landing

#screenshotsaturday

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Levels' maps.