Game
Quarantine
9 years ago

Animations!


I have added the first essential animation to the game: “Door Opening/Closing”. And unlike the previous game (Captive) I did not hardcode the animation itself, instead I used the animator Unity provided me. Which in turn saved me a lot of time.

I have some other animations planned too. Not very complicated, since the game won’t have any “alive” characters. But elevators, some containers and switches will also be animated.

Yes, you just read the first hint at the game’s plot & atmosphere. There will be no one around us. It’s just our character and the world he/she is in. Where is our character? Why is he/she is alone? What happened to other people? Well, I won’t answer those. Not yet at least. Stay tuned! :)



0 comments

Loading...

Next up

What have they been doing?

Some armors are stored in this corridor

First Screen Shot

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Showing off player 2 😎

What do you think?