Game
Quarantine
9 years ago

Animations!


I have added the first essential animation to the game: “Door Opening/Closing”. And unlike the previous game (Captive) I did not hardcode the animation itself, instead I used the animator Unity provided me. Which in turn saved me a lot of time.

I have some other animations planned too. Not very complicated, since the game won’t have any “alive” characters. But elevators, some containers and switches will also be animated.

Yes, you just read the first hint at the game’s plot & atmosphere. There will be no one around us. It’s just our character and the world he/she is in. Where is our character? Why is he/she is alone? What happened to other people? Well, I won’t answer those. Not yet at least. Stay tuned! :)



0 comments

Loading...

Next up

First Screen Shot

Some armors are stored in this corridor

What have they been doing?

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Subscribe to technoblade