I have added the first essential animation to the game: “Door Opening/Closing”. And unlike the previous game (Captive) I did not hardcode the animation itself, instead I used the animator Unity provided me. Which in turn saved me a lot of time.
I have some other animations planned too. Not very complicated, since the game won’t have any “alive” characters. But elevators, some containers and switches will also be animated.
Yes, you just read the first hint at the game’s plot & atmosphere. There will be no one around us. It’s just our character and the world he/she is in. Where is our character? Why is he/she is alone? What happened to other people? Well, I won’t answer those. Not yet at least. Stay tuned! :)
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