Game
FNAF Builder - The FNAF Game Maker
4 years ago

Animatronic Route Editor stuff, read below. 😉


A view of how you can visually view and edit movement routes of an animatronic. It always starts from 1 counting upwards. It a branch ends it resets back to 1. Negative numbers can be used as it counts up but it will always reset back to 1. Routes that are longer than other ones wouldn't work so a simple fix is different cameras can hold multiple numbers and also connect back a route. (Which is not required if your animatronic or character ends multiple places as seen in the picture.)

Some extra dev stuff, with One Night At Flumpty's 3 out, we are in the works of getting around to fixing up and polishing the camera view editor which includes dynamic inputs allowing objects to be hidden, and shown with snap blocks and also some animation control. That is really it.

As of now, we're removing all old UCN stuff from the builder as it's outdated, very limited, and can be made much better using the basic creator tools given.

screenshot_20211108-103539_2.jpg


13 comments

Loading...

Next up

Its been a while, how are you? :)

Here is the menu editor because there is no option for it. It is in effects because its not that major for development anyways. Oh yeah a cool theme for night building. Also bc its almost 5am, team works late apparently.

Last but certainly not least we have @FredtheIllusion!

Before creating a project or entering one you are greeted by this screen. Buttons hide away with a pull down menu that can be dragged open on mobile or opened with a mouse hover for pc. :)

It's 10pm and we're almost through, @cloudedgalactica is who we have next for you!

Let's start the night off with @ChrisPowellGames!

A new menu where your game saves will be stored. Way more simple and looks so much better. Also supports emoji names. Why? Not sure but it does. Any suggestions?

Extensions be like

Is music your thing? Oxygen got you!

Amoled theme + new animatronic creator look with errors.