Game
Aishi & Reimu

8 months ago

Annnnd we're rolling. No clue what to post, so in the mean time, have a pic of the game's main menu on an HP monitor.




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Showcase of Reisen Udongein Inaba [an unlockable character ;)] in Water Works Zone. (sprites courtesy of Razzle Dazzle/Nothing12362)

I am pleased to inform that Aishi & Reimu will be participating in this year's Sonic Amateur Games Expo (SAGE)! The event runs from September 19th to the 26th! Be sure to play the demo at the event!

Apologies for the radio silence; real-life issues have been hitting me like a wall lately.

Here's the Asteron badnik variant from Sonic XG's Chaos Central Zone, fully implemented.

Early on in A&R's development, there was a Zone named Rocket Reef, which was eventually removed and replaced with Genocide Fortress Zone.

Cosmic Ruins Zone will remain the same, though it has now been renamed to Grand Galaxia Zone.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Another house i made long time ago.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)