Well, I think you all know that @MisterRobert (me) decided to make his c4d port TRTF 3 map, and it's going well, but most of all I'm steamed up with drawings where they are complete. The same lighting, I tried to repeat it and it seemed to work, but I do not know, I do not want to drag out the wrong color and vocusyrophy of light.
And now the time has come to show you what's behind the scenes!
![screenshot_2.png screenshot_2.png](https://m.gjcdn.net/content/750/18114743-r6nmhqmi-v4.webp)
This screenshot was taken before the full application of textures from the angle of my camera and the render itself.
![screenshot_5.png screenshot_5.png](https://m.gjcdn.net/content/750/18114762-mj3wqvf8-v4.webp)
>:3
![screenshot_6.png screenshot_6.png](https://m.gjcdn.net/content/750/18114767-j6afce2v-v4.webp)
In this screenshot, I want to show you that everything is almost applied in texture, except for the table and the tiled floor in the office.
![screenshot_7.png screenshot_7.png](https://m.gjcdn.net/content/750/18114794-xidrcunn-v4.webp)
The same as with the third screenshot, but here you literally need to put a few textures.
And that's where I want to end now, because I don't want to drag you out with this for a long time, so keep an eye on our project and our c4d port.
That's it.
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