So as I stated in the devlog for my current project, Glitch Quest, I was taking a break from developing the game. But I am happy to announce that on May 19th I will begin developing the game again, as you may have seen already there is going to be a few changes with the game. Mainly the color palette will go from pink and blue to red and blue, the red and blue provides a more glitch-like feel to the sprites and I think it will improve the overall feel of the game a bit more. I also changed my logo yet again, I like the red and black mix better than the pink and blue. Now my banner will change, as now every time I finish a project a character or item from that game will be added to the banner. I also am making games in the Godot engine now, as the programming style it uses is something that I am more familiar with and it will allow me to finish games faster. I will start preparing the demo for Glitch Quest once I finish up the tilesets, and I will just release the beta to everyone, but please leave feedback on any bugs or anything I can add to the game to make it more interesting.
Announcement Time!
Next up
Introducing my new mascot character!
Bandana Dee the Dream Friend
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Path of Kami, running around the shrine area
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
Super Sonic Pixel art.










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